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Post by Capfalcon on Apr 11, 2011 22:30:25 GMT -5
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Post by gtc on Apr 11, 2011 22:42:55 GMT -5
I don't understand what you mean by "Phallsburgh" mechanics. Care to summarize, Blarney?
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Post by mrblarney on Apr 11, 2011 23:05:50 GMT -5
In Phallsburgh, there were two minority groups. On one side was the Church, a group of players who were mafia thralls. On the other side was the University, a group of players who were village-friendly death millers. It should be mentioned that neither of these groups had kills. Through the course of the game, things get to a point of confusion such that people begin to believe that there is no real mafia and that in order to win the game, a day of peace must be recognized. There certainly was a day of peace, but the game did not end (not the first time, anyways).
The point I'm trying to convey is that there were quite a few non-standard mechanics in place such that everyone went crazy. In this game, we're already quite crazy, but we might need to become a bit less crazy for the game to resolve. Given the information that has been released so far, there does appear to be legitimate goals flying around, but for us, we've got something more to unlock in this puzzle if we're to step ahead.
Let's move on to the topic of the night's results. LoserForHireX appears to be asylum-aligned, though the host seems to have forgotten to give us a role name. He was mentioned to be someone that wanted to contact/talk to Mr. Defecation, and it does seem as though the staff is looking for the self-committed. In other similar news, it appears as though we were unable to trace an asylum staff kill. Perhaps it got blocked, a target on Teucrian?
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Post by mrblarney on Apr 12, 2011 13:58:11 GMT -5
Hmm. When I look at the evidence trace, it seems like if Teucrian doesn't take the vote, people may naturally be led to take down Smoove Operator. Sit back for now and see what people do, or take action? I could probably build a case against Dragon6860 or CaptainPlanet82 for inactivity reasons.
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Post by gtc on Apr 12, 2011 14:16:13 GMT -5
Well presumably, Infy's lack of cannibalism should be leading Teucrian to some interesting conclusions right about now. Assuming he's received that information.
Has he received that information, you think?
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Post by gtc on Apr 12, 2011 14:17:05 GMT -5
But yeah, CapPlanet would probably make a good wagon target.
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Post by gtc on Apr 12, 2011 14:51:31 GMT -5
And I say we should kill jackisreal. We reeeaaaallly don't need a paranoid seer bouncing around.
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Post by smooveop on Apr 12, 2011 15:17:00 GMT -5
Im good with Jack being targeted. You think theres any chance hes guarded tonight?
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Post by Capfalcon on Apr 12, 2011 15:43:16 GMT -5
Works for me.
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Post by mrblarney on Apr 12, 2011 15:55:59 GMT -5
I would certainly like to kill jackisreal, but I did pledge to try to use our kill on kuhlmeye, daniant, or godmode. I'll see if he'll be on board with offing jackisreal, since his main concern was getting himself into trouble. Since a day has passed without jack dying, I think he'll be a bit more receptive. One thing to consider: if jackisreal dies, what kind of attention will be paid to myself and Gandalf?
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Post by gtc on Apr 12, 2011 16:43:01 GMT -5
Yeah, I was just thinking that. The plan was good, up until jackisreal fingered the two of us.
Not sure who we should nab. Maybe if we have any suspicions about orderlies, we should try to grab them?
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Post by gtc on Apr 12, 2011 16:43:28 GMT -5
Kill daniant. She ticks my mafiadar.
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Post by mrblarney on Apr 12, 2011 20:14:34 GMT -5
Well, Mr. Defecation is on board for using the kill on jackisreal, but I do think that daniant is a good choice for the kill. Let's keep it there unless something else comes in.
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